Stuff
- downloadable demo ~oct 2009 #43
- fluxus binary package
- mac package
- windows package
- decision re. delivery platform (eg. fluxus/blender/other)
- multiple 'demos' each part of a whole, offering different perspectives on the garden, while using same network (MMO) infrstructure
- pluggable plants
- vegetal vision demo (?)
- comm. protocol details #42
- persistence on 'server'
- store player data as user details for now (eg rosters/avatar/etc)
- ejabberd plugin fr game logic & connecting various parts
- extend plugin to store other data as nec.
- audit fluxus to see what is used (or cna be merged) from mzscheme libs
- tree shaking
- plant sensor input #37, #24, #23, #22, #4
- augmented plant demo
- comm spec
- visualisation and/or connection to existing demo (eg. sensed moisture level -> nutrients available in game)
Download in other formats: